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	<title>Comments on: Single Parent Ecosystem</title>
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	<link>http://www.shiffman.net/2007/03/27/single-parent-ecosystem/</link>
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	<pubDate>Tue, 06 Jan 2009 02:51:08 +0000</pubDate>
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		<title>By: Irish Single Parents</title>
		<link>http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-65957</link>
		<dc:creator>Irish Single Parents</dc:creator>
		<pubDate>Mon, 23 Jul 2007 09:08:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-65957</guid>
		<description>I have never felt comfortable with the surival of the fitess model, it is something that is repeated without thought.   The reality is the long you live the chances for reproduction is higher. But factored into this longevity is the ability to surive, which indirectly factors in fitness.

Mark


&lt;a href="http://www.singleparents.ie/" rel="nofollow"&gt;Irish single parents&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I have never felt comfortable with the surival of the fitess model, it is something that is repeated without thought.   The reality is the long you live the chances for reproduction is higher. But factored into this longevity is the ability to surive, which indirectly factors in fitness.</p>
<p>Mark</p>
<p><a href="http://www.singleparents.ie/" rel="nofollow">Irish single parents</a></p>
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		<title>By: mangtronix</title>
		<link>http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-26300</link>
		<dc:creator>mangtronix</dc:creator>
		<pubDate>Sun, 08 Apr 2007 01:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-26300</guid>
		<description>This is sweet.  I like how it isn't a fitness function per se, but a survival function.  I bet there are some bacteria that are almost as simple as this example.

This paper is really interesting if you're into evolution.  It comes out of a project where they have been studying e. coli evolution through 20,000  generations -- they're actually at 30,000  now but haven't gone through all the data :)

http://myxo.css.msu.edu/lenski/pdf/2001, EcoAchievementChallenge, Lenski.pdf

Starting on page 10 of the pdf is a fascinating look at how the bacteria evolve in response to predatory viruses and end up forming different kinds of ecosystems.  Could make a good simulation :)</description>
		<content:encoded><![CDATA[<p>This is sweet.  I like how it isn&#8217;t a fitness function per se, but a survival function.  I bet there are some bacteria that are almost as simple as this example.</p>
<p>This paper is really interesting if you&#8217;re into evolution.  It comes out of a project where they have been studying e. coli evolution through 20,000  generations &#8212; they&#8217;re actually at 30,000  now but haven&#8217;t gone through all the data <img src='http://www.shiffman.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<a href="http://myxo.css.msu.edu/lenski/pdf/2001" rel="nofollow">http://myxo.css.msu.edu/lenski/pdf/2001</a>, EcoAchievementChallenge, Lenski.pdf</p>
<p>Starting on page 10 of the pdf is a fascinating look at how the bacteria evolve in response to predatory viruses and end up forming different kinds of ecosystems.  Could make a good simulation <img src='http://www.shiffman.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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		<title>By: Daniel</title>
		<link>http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-24560</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 02 Apr 2007 13:53:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-24560</guid>
		<description>Thanks for the comments.  Indeed, the system is not particularly advanced. The bloops only move randomly and happen upon food (and completely ignore / have no awareness of each other.)   There is no will or desire to eat and live, it's simply an arbitrary fact of their lives.  A more involved simulation would want to integrate some of the features you suggested.</description>
		<content:encoded><![CDATA[<p>Thanks for the comments.  Indeed, the system is not particularly advanced. The bloops only move randomly and happen upon food (and completely ignore / have no awareness of each other.)   There is no will or desire to eat and live, it&#8217;s simply an arbitrary fact of their lives.  A more involved simulation would want to integrate some of the features you suggested.</p>
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		<title>By: Regina Mullen</title>
		<link>http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-23885</link>
		<dc:creator>Regina Mullen</dc:creator>
		<pubDate>Sun, 01 Apr 2007 01:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.shiffman.net/2007/03/27/single-parent-ecosystem/#comment-23885</guid>
		<description>A very interesting animation...I noticed a few things.

1) The "food" is larger than the smallest bloop. 

2) The model seems to assume that bigger bloops don't consume the smaller bloops,--in other words that they choose their food.

3) It also assumes that food is both immobile and doesn't have the equivalent of a "come hither" look. In other words, it presumes that things like smell and mobility don't trigger a desire for proximity. 

But, if the purpose of movement is to find food, then the chance of finding food appears here totally disconnected from a "will" to survive or the ability to choose what is food and what isn't.

Cool, and yes, people DO read your blog!!

:o))</description>
		<content:encoded><![CDATA[<p>A very interesting animation&#8230;I noticed a few things.</p>
<p>1) The &#8220;food&#8221; is larger than the smallest bloop. </p>
<p>2) The model seems to assume that bigger bloops don&#8217;t consume the smaller bloops,&#8211;in other words that they choose their food.</p>
<p>3) It also assumes that food is both immobile and doesn&#8217;t have the equivalent of a &#8220;come hither&#8221; look. In other words, it presumes that things like smell and mobility don&#8217;t trigger a desire for proximity. </p>
<p>But, if the purpose of movement is to find food, then the chance of finding food appears here totally disconnected from a &#8220;will&#8221; to survive or the ability to choose what is food and what isn&#8217;t.</p>
<p>Cool, and yes, people DO read your blog!!</p>
<p>:o))</p>
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