Archive for February, 2010



view applet, download source
Above is a new Box2D Processing example that demonstrates two key aspects of working with Box2D:
1) Though tempting as it may be, you cannot set the location manually of an object in the Box2D world and expect the physics to continue to work. Box2D doesn’t understand teleportation (which is the equivalent [...]

Building off of last week’s Box2D and Processing post, I have now posted a short tutorial about the physics package in toxiclibs. The force directed graph example is a simplified version of toxi’s wonderful fidgen project.
Link: http://www.shiffman.net/teaching/nature/toxiclibs/

 
I’m pleased to announce I’ve published a first draft of a tutorial about using Box2D in Processing.
Tutorial: http://www.shiffman.net/teaching/nature/box2d-processing/
Google code repository: http://code.google.com/p/pbox2d/
I’m struggling here to figure out whether I’m (a) creating a Processing Box2D library or (b) simply creating a tutorial and set of examples piggybacking off of JBox2D. For now, I’m doing [...]

For anyone who missed it, here’s a video of the 2009 Big Screens show at IAC. Thanks to Lina Giraldo for editing it together, and a great group of student volunteers who did the shooting.

  
It seems like every day I hear about another Processing book being published (or soon to be published). Joshua Noble’s recent book includes Processing along with openFrameworks and Arduino: Programming Interactivity: A Designer’s Guide to Processing, Arduino, and Openframeworks. Processing for Visual Artists is another new book I know little about, but [...]




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