I’m interested in exploring ways in which we can physically move through text. This is something that is inherently a part of reading a book or newspaper - there is a tactile sense of how much you have consumed and how much you have left to go. But this is something that we get further […]
Author Archive for Kate Hartman
I read about Zeitgeist, a program that looks through Wikipedia for new words (neologisms) that are not included in the WordNet database. Once a new word is found, the program examines links going to & from that work. It specifically looks at cross-references rather than content of the article itself and only takes into account […]
A script for performance is usually a static entity - something that is written, printed, memorized and performed. But what if it were somewhat more dynamic? What if it were pieced together live from disparate sources? For my midterm, I explored the idea of generating a script through the process of crawling the web. In […]
I’ve decided to go with my idea for constructing a dialogue for two people out of language or lines from their favorite “texts”. I’d like to eventually look at all sorts of texts including books, television show scripts, etc. But for the sake of ease and clarity, I’ll be starting with movie scripts. This is […]
So I’m not entirely sure what I’m going to do for the midterm, but here’s a few ideas:
1. I was thinking of constructing a dialogue between two different people based on their respective favorite movies or books. In other words, each would only speak lines that they were already familiar with. I was thinking I […]
I used regular expressions to reinterpret the “Trouble with Tribbles” script from the original Star Trek. Source code can be found here. One result:
UHURA: (coldly)
JONES: (entering)
KIRK: (shows Chekov the packet of wheat)
SPOCK: (stroking a tribble)
BARMAN: (starts producing tribbles from all over the place and putting them on the bar)
SCOTT: (big grin)
MCCOY: (scanning him)
KIRK: (shouting)
KIRK: (a […]
Interactive Fiction:
I’ve never really played video games, but every time I’ve ever been sat in from of one with a controller in my hand, my instinct has always been to explore rather than play, wander around, rather than trying to stay alive or do whatever task is at hand. That’s sort of what these interactive […]