Particles ^ 6

IMG_4873.JPG

Flight404′s recent exquisite work with additive blending and particles led me to return to an old project of mine. Of course, these days, revisiting a project translates to “add more LCD screens.”

We’ve successfully added support for passing larger amount of data across clients in the multi-screen framework and this has led to some nice experiments, including having one client capture video for the entire system. The demo below involves 3 client computers, 6 LCD screens, and 2 video cameras. Did I mention this is all works with Processing???

Multi-Screen Video Particles on Vimeo

Download QT Version of Video

Now, I have to admit. I have a problem. When I had one screen, I wished for two. When two came, I wished for 3. Then 6. Now, I wish for 12. (Well, I would really quite prefer in the vincinity of 96 screens, but I have to be realistic.)

Thanks to Michael DelGaudio for appearing in the video.

Run Lola, Ruuuuuuuuuuuuun!

Working on a demo for the MPE system consisting a grid of cells, each playing the film Run Lola Run at 60×32 pixels. Each cell is one frame behind (or ahead) of its left (or right) neighbor. The idea here is to ultimately have enough pixel space to display the entire movie all at once (much like Brendan Dawes’ Cinema Redux), only in motion. Too bad this is quite a blatant copyright violation.

Seriously, Run Lola Run.  Run! Seriously, Run Lola Run.  Run!

(Special thanks goes to Chris Kairalla for suggesting “Run Lola Run” as the source content.)