Flickers of Recognition

Flickers of Recognition

I recently had two projects (Swarm and Voronoi in a show at the Peninsula School of Art, entitled “Flickers of Recognition.”

June 5, 2009 to July 16, 2009

Location: Guenzel Gallery @ Peninsula School of Art

Recording our everyday lives has gone from the privacy and simplicity of writing in a diary to real-time, digital exposure on the internet. This exhibit reveals the many ways we see ourselves in the 21st century. Watch your portrait quickly emerge from lively patterns on a flat screen TV, view an artist’s 70lb weight loss via video in a matter of minutes, or experience a decade of an artist’s life through daily Polaroids. These works and more showcase the art of today’s self-portrait. Free and open to the public. 920-868-3455 www.peninsulaartschool.com; e-mail: staff@peninsulaartschool.com.

Savannah 2008

I just returned from a trip to Savannah, GA to for technology and art week. Mary Flanagan gave a great talk on the nature of video games as an expressive medium and Andrew Schneider demoed his wacky and incredible Experimental Devices for Performance.


Voronoi from shiffman on Vimeo.

Download QT version (better quality)

I installed a version of my new “Voronoi” project at the Jepson Center for the Arts and gave two workshops at local community centers about programming art with Processing. In the above video, the software continuously computes a Voronoi diagram colored according to pixels seen by a video camera. The tiles reshape themselves and move into place as the camera imagery changes.

IMG_5927 Learning Processing frame0 Mary Flanagan Lecture

Thanks to Harry Delorme and the Telfair Museum for organizing so many great events!

Voronoi Video

Download higher quality quicktime

I’ve been revisiting Voronoi Diagrams after seeing flight 404′s post and continuing amazing work. Started out by duplicating Golan Levin’s portraits (see image below) with the idea of developing some sort of voronoi-esque video filter (see sample above). I’m planning on trying a few things to make the Voronoi cells interpolate nicely as the video image changes. It’s just so spastic looking. . .

Thanks to Paul Chew for a great Java implementation (beat the hell out of whatever I did a few years ago).

Baby