// Wander // Daniel Shiffman // The Nature of Code // Demonstration of Craig Reynolds' "Wandering" behavior // See: http://www.red3d.com/cwr/ // Click mouse to turn on and off rendering of the wander circle Boid wanderer; boolean debug = true; void setup() { size(200,200); wanderer = new Boid(new PVector(width/2,height/2),3.0,0.1); smooth(); } void draw() { background(255); wanderer.wander(); wanderer.run(); } void mousePressed() { debug = !debug; }