// Wolfram Cellular Automata // Daniel Shiffman // Simple demonstration of a Wolfram 1-dimensional cellular automata // When the system reaches bottom of the window, it restarts with a new ruleset // Mouse click restarts as well CA ca; // An instance object to describe the Wolfram basic Cellular Automata void setup() { size(200,200); background(255); int[] ruleset = {0,1,0,1,1,0,1,0}; // An initial rule system ca = new CA(ruleset); // Initialize CA } void draw() { ca.render(); // Draw the CA ca.generate(); // Generate the next level if (ca.finished()) { // If we're done, clear the screen, pick a new ruleset and restart background(255); ca.randomize(); ca.restart(); } } void mousePressed() { background(255); ca.randomize(); ca.restart(); }