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	<title>Comments on: Vector3D Library</title>
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	<pubDate>Fri, 05 Dec 2008 14:21:13 +0000</pubDate>
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		<title>By: han seung ku</title>
		<link>http://www.shiffman.net/teaching/nature/library/#comment-60107</link>
		<dc:creator>han seung ku</dc:creator>
		<pubDate>Tue, 10 Jul 2007 10:21:55 +0000</pubDate>
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		<description>thank you</description>
		<content:encoded><![CDATA[<p>thank you</p>
]]></content:encoded>
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	<item>
		<title>By: all manner of distractions &#187; Blog Archive &#187; Supernova</title>
		<link>http://www.shiffman.net/teaching/nature/library/#comment-15963</link>
		<dc:creator>all manner of distractions &#187; Blog Archive &#187; Supernova</dc:creator>
		<pubDate>Thu, 08 Mar 2007 00:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.shiffman.net/library/#comment-15963</guid>
		<description>[...] This also represents the first version of Magnetosphere to implement 3D vectors. Thanks to the fine library by Shiffman, I have graduated to using Vectors to control the movement of the particles through a 3D space. It makes things so much easier. I dont need to worry about the cartesian coordinates&#8230; the library takes care of a lot of that behind the scenes. I just need to concern myself with position, velocity, and acceleration, instead of dealing with x-position, y-position, z-position, x-velocity, y-velocity, z-velocity, x-acceleration, you get the idea. [...]</description>
		<content:encoded><![CDATA[<p>[...] This also represents the first version of Magnetosphere to implement 3D vectors. Thanks to the fine library by Shiffman, I have graduated to using Vectors to control the movement of the particles through a 3D space. It makes things so much easier. I dont need to worry about the cartesian coordinates&#8230; the library takes care of a lot of that behind the scenes. I just need to concern myself with position, velocity, and acceleration, instead of dealing with x-position, y-position, z-position, x-velocity, y-velocity, z-velocity, x-acceleration, you get the idea. [...]</p>
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		<title>By: Create Digital Motion &#187; New Processing Libraries Added: Vector3D, xmlrpclib, 2 GUIs and ID3</title>
		<link>http://www.shiffman.net/teaching/nature/library/#comment-4255</link>
		<dc:creator>Create Digital Motion &#187; New Processing Libraries Added: Vector3D, xmlrpclib, 2 GUIs and ID3</dc:creator>
		<pubDate>Fri, 06 Oct 2006 03:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.shiffman.net/library/#comment-4255</guid>
		<description>[...] Vector3D, which is part of Daniel Shiffman&#8217;s &#8220;The Nature Of Code&#8221; course. public class Vector3D extends java.lang.Object: A class to describe a two or three dimensional vector. [...]</description>
		<content:encoded><![CDATA[<p>[...] Vector3D, which is part of Daniel Shiffman&#8217;s &#8220;The Nature Of Code&#8221; course. public class Vector3D extends java.lang.Object: A class to describe a two or three dimensional vector. [...]</p>
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